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Sony sound forge 9 noise bias
Sony sound forge 9 noise bias











sony sound forge 9 noise bias

And of course, The Fader goes up to 150%, so you can over-process your over processing! The Fader works by dynamically applying a "faded preset", it does not.

sony sound forge 9 noise bias

Instead of the boring static "100% only" presets, you can now dynamically choose how much of the preset you want to apply. I'd say, Sound Forge works best for fast, basic but important editing, whereas Audition is more of a creative tool which can do some fairly unique things.The Fader, the preset opacity slider plugin for Adobe Lightroom. I own both SF and Audition for this reason. Depending on what kind of work you want to do, Audition is the better choice. Moreover, the main reason to get Audition is for its spectral editing tools - quite similar to Izotope RX in fact. It's not as fast as Sound Forge, but you get much better built-in effects and a fantastic resampling engine in return.

sony sound forge 9 noise bias

On a side note, it may be worth looking into Adobe Audition if you are in the market for a audio editor. All the things Richard pointed out here earlier are true as well. The batch editor is fast as well, although it can be buggy, you kind of need to know how to bypass its quirks. It draws wave forms very clearly, so it's perfect for surgical editing. I do like Sound Forge for individual file editing, and I use it a lot - especially (but not exclusively) on dialogue. I actually had to e-mail Sony support asking for a SF8 license because I hated Sound Forge 10 so much (the surprising thing is that they happily gave me that license). However, every new release seems to become slower and even more buggy. Sound Forge is lightning fast for individual file editing. pulling the sounds out and creating new files from them, but any kind of metadata work or processing I would leave to Wave Agent and pro tools. Getting back to your question, I would say yes it is much quicker for editing raw sound data, e.g. It has a habit of crashing and the standard plugins don't sound good.

sony sound forge 9 noise bias

However having said all that I am not a great fan of the software. I have never really come across a decent alternative that can do all the things that SF can do, especially in the ability to open view and edit multiple single files at a time. I also know alot of people who use it for batch dialogue editing and processing for games. Looping sounds in SF is also pretty nice. a 2 minute file of whoosh sounds, SF is a great place to sample accurately edit before putting them in game. It's great for seeing if all you individual footstep sounds or explosions have a similar RMS and tonal constancy, and making tweaks and edits after bouncing from your DAW before putting in game. The reason being that you can play, edit, compare and master multiple single files, either individually or as a batch. I use soundforge quite alot, AFAIK it's a pretty common tool in game sound design.













Sony sound forge 9 noise bias